First-party game studio

EXA Labs

Mobile games for quick sessions and deep progression.

The studio turns infrastructure ideas into playable reference experiences and keeps product decisions grounded in complete game loops.

What it enables

A focused role in one connected system.

EXA Labs is the Open Worlds first-party mobile game studio, building for one-handed play, deep progression, replayability, and ownership only where it improves the game.

One-handed play

Design clear mobile controls for quick sessions, simple inputs, and smooth play.

Deeper progression

Use equipment, upgrades, builds, and long-term goals to create momentum beyond one run.

Endless replayability

Vary choices, rewards, enemies, and builds without making each run complicated.

Useful ownership

Keep ownership optional and behind the scenes unless it makes the experience more valuable.

How it works

Enter, choose, escape, and improve.

The published gameplay loop connects quick sessions to tactical choices and longer-term progression.

  1. 01 / ENTER

    Enter the biome

    Start a focused mobile run with a clear objective.

  2. 02 / CHOOSE

    Build the run

    Shape combat through boons, equipment, and tactical choices.

  3. 03 / ESCAPE

    Find the portal

    Complete the loop by navigating machines, gems, and risk.

  4. 04 / IMPROVE

    Return stronger

    Use progression to connect short sessions to longer-term goals.

Early access in preparation

Extinction of the Exaverse

EXA Labs presents Extinction of the Exaverse as its first public world: a mobile tactical roguelite where evolved dinosaurs fight an invading machine army.

  • The published design focuses on one-handed mobile play, short runs, strategic builds, and long-term progression.
  • The official game site lists iOS and Android early access for September 2026.
  • Forge Atlas is identified publicly as the economy infrastructure used behind the scenes.
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